Menace Under Otari
Different values: 68
=====================================
object {Menace Under Otari}
    _id : string {Menace Under Otari._id} (all different values)
    img : string {Menace Under Otari.img} (2 different values)
        systems/pf2e/icons/default-icons/npc.svg (x60)
        systems/pf2e/icons/default-icons/hazard.svg (x8)
    items : array<object> {Menace Under Otari.items}
        Length: min=1 max=24
        Value type: object {Menace Under Otari.items.[]}
            _id : string {Menace Under Otari.items.[]._id} (406 different values)
            img : string {Menace Under Otari.items.[].img} (59 different values)
            name : string {Menace Under Otari.items.[].name} (173 different values)
            sort : integer {Menace Under Otari.items.[].sort} (25 different values)
            system : object {Menace Under Otari.items.[].system}
                [attack] : object {Menace Under Otari.items.[].system.attack}
                    value : string {Menace Under Otari.items.[].system.attack.value} (same value: )
                [attackEffects] : object {Menace Under Otari.items.[].system.attackEffects}
                    [custom] : string {Menace Under Otari.items.[].system.attackEffects.custom} (same value: )
                    value : array<string> {Menace Under Otari.items.[].system.attackEffects.value}
                        Length: min=0 max=2
                        Value type: string {Menace Under Otari.items.[].system.attackEffects.value.[]} (14 different values)
                            grab (x7)
                            darkening-poison (x1)
                            giant-ant-venom (x1)
                            giant-centipede-venom (x1)
                            giant-spider-venom (x1)
                            web-trap (x2)
                            giant-viper-venom (x1)
                            adhesive (x1)
                            reefclaw-venom (x1)
                            no-map (x1)
                            knockdown (x2)
                            viper-venom (x1)
                            web-lurker-venom (x1)
                            corrupting-spite (x2)
                [bonus] : object {Menace Under Otari.items.[].system.bonus}
                    value : integer {Menace Under Otari.items.[].system.bonus.value} (15 different values)
                        15 (x4)
                        11 (x11)
                        0 (x50)
                        10 (x15)
                        8 (x11)
                        9 (x20)
                        13 (x6)
                        14 (x10)
                        6 (x16)
                        7 (x14)
                        12 (x7)
                        3 (x2)
                        5 (x2)
                        4 (x1)
                        17 (x1)
                [damageRolls] : object {Menace Under Otari.items.[].system.damageRolls}
                    [ouvlhsbcjxh9nhp23h22] : object {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damage} (same value: 2d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ouvlhsbcjxh9nhp23h22.damageType} (same value: piercing)
                    [oot8em5t2uhaftsd56nr] : object {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damage} (same value: 1d12+7)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.oot8em5t2uhaftsd56nr.damageType} (same value: piercing)
                    [o6cbg4bessat3a8bz1mb] : object {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.o6cbg4bessat3a8bz1mb.damageType} (same value: slashing)
                    [joiefqv2axf4wt1ivq4f] : object {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damage} (same value: 1d4+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.joiefqv2axf4wt1ivq4f.damageType} (same value: bludgeoning)
                    [gy5kfzm31g9vzp6ezj6b] : object {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.gy5kfzm31g9vzp6ezj6b.damageType} (same value: piercing)
                    [fSfOHvNJuPtrzl23] : object {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damage} (same value: 1d4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.fSfOHvNJuPtrzl23.damageType} (same value: bludgeoning)
                    [XQdJifUZJc0FtwtY] : object {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damage} (same value: 1d4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.XQdJifUZJc0FtwtY.damageType} (same value: piercing)
                    [1rGiMmZApuasDR4Z] : object {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damage} (same value: 1d6+7)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.1rGiMmZApuasDR4Z.damageType} (same value: piercing)
                    [8yDa9k8clqxYoa7a] : object {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damage} (same value: 1d4+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.8yDa9k8clqxYoa7a.damageType} (same value: piercing)
                    [WcL1p5cmnNz4ethT] : object {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damage} (same value: 1d4+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.WcL1p5cmnNz4ethT.damageType} (same value: piercing)
                    [8nomt95uxx3vnf6kn81bkr] : object {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.8nomt95uxx3vnf6kn81bkr.damageType} (same value: piercing)
                    [0] : object {Menace Under Otari.items.[].system.damageRolls.0}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.0.damage} (3 different values)
                            1d8+4 (x1)
                            1 (x1)
                            2d6+3 (x1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.0.damageType} (3 different values)
                            fire (x1)
                            piercing (x1)
                            void (x1)
                    [1] : object {Menace Under Otari.items.[].system.damageRolls.1}
                        category : string {Menace Under Otari.items.[].system.damageRolls.1.category} (same value: persistent)
                        damage : string {Menace Under Otari.items.[].system.damageRolls.1.damage} (2 different values)
                            1d4 (x1)
                            1d6 (x1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.1.damageType} (2 different values)
                            fire (x1)
                            poison (x1)
                    [6pgsi9610ny6sqo3ergd] : object {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damage} (same value: 2d6+5)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.6pgsi9610ny6sqo3ergd.damageType} (same value: slashing)
                    [pcbd0jybzh51gbt8gpzh] : object {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.pcbd0jybzh51gbt8gpzh.damageType} (same value: piercing)
                    [ms23571b6rq3md3vmtrl] : object {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ms23571b6rq3md3vmtrl.damageType} (same value: piercing)
                    [ngdnt2m13cjxv6aeb52q] : object {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ngdnt2m13cjxv6aeb52q.damageType} (same value: piercing)
                    [fkdsrt40g6p4fjmpoj1g] : object {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.fkdsrt40g6p4fjmpoj1g.damageType} (same value: piercing)
                    [om3latb0p2bnapeol5la] : object {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.om3latb0p2bnapeol5la.damageType} (same value: piercing)
                    [pl9es7cosufzq2cnx2w8] : object {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damage} (same value: 1d4+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.pl9es7cosufzq2cnx2w8.damageType} (same value: piercing)
                    [jnfmtrt6xergnuqfcbum] : object {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.jnfmtrt6xergnuqfcbum.damageType} (same value: piercing)
                    [lhbiauwi4zscgjry2akfsn] : object {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damage} (same value: 1d8)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.lhbiauwi4zscgjry2akfsn.damageType} (same value: bludgeoning)
                    [2aqz1foetaojgodwjsl3] : object {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damage} (same value: 2d10+5)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.2aqz1foetaojgodwjsl3.damageType} (same value: piercing)
                    [hlbcijz8hmrnhikrzv6m] : object {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damage} (same value: 2d8+5)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.hlbcijz8hmrnhikrzv6m.damageType} (same value: slashing)
                    [l62r53xvi5fa93emftw4] : object {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damage} (same value: 2d8+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.l62r53xvi5fa93emftw4.damageType} (same value: piercing)
                    [igj8v3sf65ku76csurok] : object {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok.damage} (same value: 2d6+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.igj8v3sf65ku76csurok.damageType} (same value: slashing)
                    [rgqwwr4quzch137ojdxw] : object {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damage} (same value: 2d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.rgqwwr4quzch137ojdxw.damageType} (same value: void)
                    [p36zyj2o94q5m2av6t6a] : object {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (same value: 1d8+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: piercing)
                    [5gyt9361vlgk0oa54i93] : object {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: slashing)
                    [PrtdrWwrEuxIO0o9] : object {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.PrtdrWwrEuxIO0o9.damageType} (same value: slashing)
                    [3BUuNV8zH6CT6ICX] : object {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.3BUuNV8zH6CT6ICX.damageType} (same value: piercing)
                    [i28pzph4jgh3a034vmwx] : object {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damage} (same value: 1d4-1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.i28pzph4jgh3a034vmwx.damageType} (same value: piercing)
                    [gl72itkmp34dsctr41av] : object {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.gl72itkmp34dsctr41av.damageType} (same value: piercing)
                    [s85bp3ir6u1e634eu7bv8] : object {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.s85bp3ir6u1e634eu7bv8.damageType} (same value: piercing)
                    [xqaiae17ste44hk4pz2h] : object {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damage} (same value: 1d8+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.xqaiae17ste44hk4pz2h.damageType} (same value: piercing)
                    [n5hypvup6fd9aaedz61m] : object {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damage} (same value: 1d12+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.n5hypvup6fd9aaedz61m.damageType} (same value: slashing)
                    [3n23qyyo7ltn6seeu6p6] : object {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.3n23qyyo7ltn6seeu6p6.damageType} (same value: piercing)
                    [2d2j9v21c86a2h3pbucj] : object {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damage} (same value: 1d4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.2d2j9v21c86a2h3pbucj.damageType} (same value: bludgeoning)
                    [5endeuvv6grifqarraxp] : object {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp.damage} (same value: 1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.5endeuvv6grifqarraxp.damageType} (same value: fire)
                    [ey6azuuwlybw1co71ts0] : object {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ey6azuuwlybw1co71ts0.damageType} (same value: slashing)
                    [ujtbajeebtfq2x6cn2d7] : object {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ujtbajeebtfq2x6cn2d7.damageType} (same value: piercing)
                    [6xkwe0kwnpbd9cc44qjd] : object {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damage} (same value: 2d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.6xkwe0kwnpbd9cc44qjd.damageType} (same value: slashing)
                    [JRPVu98gfvLxmEgN] : object {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damage} (same value: 2d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.JRPVu98gfvLxmEgN.damageType} (same value: piercing)
                    [0v2ncc7nfh9n5myhoyt4] : object {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.0v2ncc7nfh9n5myhoyt4.damageType} (same value: piercing)
                    [9hz2gveqa2icaip33z0e] : object {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.9hz2gveqa2icaip33z0e.damageType} (same value: fire)
                    [cv5qoekn7sn2m3o417wx] : object {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damage} (same value: 1d8+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.cv5qoekn7sn2m3o417wx.damageType} (same value: slashing)
                    [oty5i6m6kgbs6h0vtwff] : object {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.oty5i6m6kgbs6h0vtwff.damageType} (same value: piercing)
                    [qzz7vglbvhmrym3ewnumw] : object {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damage} (same value: 2d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.qzz7vglbvhmrym3ewnumw.damageType} (same value: piercing)
                    [s4ms4gxbvx89r522h189] : object {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damage} (same value: 1d4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.s4ms4gxbvx89r522h189.damageType} (same value: poison)
                    [cuj0aul7pgw59alylzhhnq] : object {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damage} (same value: 2d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.cuj0aul7pgw59alylzhhnq.damageType} (same value: slashing)
                    [1ckfaad80g5qyfs8dax4] : object {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.1ckfaad80g5qyfs8dax4.damageType} (same value: bludgeoning)
                    [uerfbwa8sadf510oxxo75e] : object {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damage} (same value: 1d12+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.uerfbwa8sadf510oxxo75e.damageType} (same value: bludgeoning)
                    [suoah822of8u3rhzkzyyn] : object {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damage} (same value: 1d6-1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.suoah822of8u3rhzkzyyn.damageType} (same value: slashing)
                    [sfpbxua1zzjrpwju1n2mt] : object {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damage} (same value: 1d8-1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.sfpbxua1zzjrpwju1n2mt.damageType} (same value: bludgeoning)
                    [htq8qguyjhots13g6ppy] : object {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.htq8qguyjhots13g6ppy.damageType} (same value: slashing)
                    [q6izqjpdmzc5p9l8n49x] : object {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damage} (same value: 1d8+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.q6izqjpdmzc5p9l8n49x.damageType} (same value: bludgeoning)
                    [cxy93r9oz2a60nirflsd] : object {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.cxy93r9oz2a60nirflsd.damageType} (same value: piercing)
                    [lbspac7kr5rrtmhliftl] : object {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damage} (same value: 1d8)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.lbspac7kr5rrtmhliftl.damageType} (same value: piercing)
                    [7br8uidsjheq4riwq31q2] : object {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.7br8uidsjheq4riwq31q2.damageType} (same value: piercing)
                    [ugi928g3nw90dk33gi12tl5] : object {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ugi928g3nw90dk33gi12tl5.damageType} (same value: piercing)
                    [av8e3ms6pkhhnj0ym67j] : object {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.av8e3ms6pkhhnj0ym67j.damageType} (same value: piercing)
                    [rhn0qyhqcmxkvirkr24o] : object {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.rhn0qyhqcmxkvirkr24o.damageType} (same value: piercing)
                    [tzgxd2prihpmcn24hhht] : object {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damage} (same value: 1d10+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.tzgxd2prihpmcn24hhht.damageType} (same value: piercing)
                    [df27ya009wjko6cvpcog] : object {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog.damage} (same value: 1d6+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.df27ya009wjko6cvpcog.damageType} (same value: slashing)
                    [7n1pghx8dk3do3sl6jn6] : object {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damage} (same value: 2d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.7n1pghx8dk3do3sl6jn6.damageType} (same value: bludgeoning)
                    [rvlu5qwwq843u9jw1bki] : object {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damage} (same value: 2d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.rvlu5qwwq843u9jw1bki.damageType} (same value: bludgeoning)
                    [R8YtfHw4MR7NI1US] : object {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damage} (same value: 1d12+8)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.R8YtfHw4MR7NI1US.damageType} (same value: slashing)
                    [84l7c3jVY7Nw8tXD] : object {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damage} (same value: 1d8+8)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.84l7c3jVY7Nw8tXD.damageType} (same value: bludgeoning)
                    [2bh5anro6r6bedbo0ndg] : object {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damage} (same value: 1d12+7)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.2bh5anro6r6bedbo0ndg.damageType} (same value: piercing)
                    [vbrp0m9zq7qcrn5n1f1t] : object {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damage} (same value: 1d6+7)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.vbrp0m9zq7qcrn5n1f1t.damageType} (same value: piercing)
                    [k5jdpbucaaka3vp0dlqr] : object {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damage} (same value: 1d12+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.k5jdpbucaaka3vp0dlqr.damageType} (same value: bludgeoning)
                    [x4ffu1qy92957vtb97fc] : object {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damage} (same value: 1d4+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.x4ffu1qy92957vtb97fc.damageType} (same value: bludgeoning)
                    [05ck5hs4urc51h9r4j4q] : object {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.05ck5hs4urc51h9r4j4q.damageType} (same value: piercing)
                    [c2bx8kmbcvt0b0ci4ez6] : object {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damage} (same value: 1d8+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.c2bx8kmbcvt0b0ci4ez6.damageType} (same value: piercing)
                    [p65zy57xyov99iptpyyo] : object {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damage} (same value: 1d4+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.p65zy57xyov99iptpyyo.damageType} (same value: bludgeoning)
                    [0adt9iyismcqcxsu6amc] : object {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damage} (same value: 1d6+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.0adt9iyismcqcxsu6amc.damageType} (same value: piercing)
                    [o7yhao8xl5ss6pmpwzqc] : object {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.o7yhao8xl5ss6pmpwzqc.damageType} (same value: slashing)
                    [n5or6bnz6ji2100zfqeg] : object {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.n5or6bnz6ji2100zfqeg.damageType} (same value: slashing)
                    [6wrnr4kd26m7r93ebur3] : object {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damage} (same value: 1d4+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.6wrnr4kd26m7r93ebur3.damageType} (same value: bludgeoning)
                    [e5cfagztn6o2yetnr3z8] : object {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.e5cfagztn6o2yetnr3z8.damageType} (same value: piercing)
                    [9486b2kk8mrlln50qt9w] : object {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damage} (same value: 1d10+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.9486b2kk8mrlln50qt9w.damageType} (same value: piercing)
                    [ekcdli6u03agzl4ogde6] : object {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damage} (same value: 1d12+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ekcdli6u03agzl4ogde6.damageType} (same value: piercing)
                    [4pguad2rvh6xdfc180k5] : object {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damage} (same value: 1d6-1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.4pguad2rvh6xdfc180k5.damageType} (same value: slashing)
                    [ttugafskes62qfce4aqr] : object {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damage} (same value: 1d6-1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ttugafskes62qfce4aqr.damageType} (same value: piercing)
                    [79OI4uAfgnjgvksq] : object {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.79OI4uAfgnjgvksq.damageType} (same value: slashing)
                    [3ky3ngplmh9pq9r7ut9j] : object {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damage} (same value: 2d12+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.3ky3ngplmh9pq9r7ut9j.damageType} (same value: slashing)
                    [t7q0iqdlzzd1y5zle9p2] : object {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damage} (same value: 1d6+1)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.t7q0iqdlzzd1y5zle9p2.damageType} (same value: bludgeoning)
                    [wozsa0yc2wmz8e7vfsgg] : object {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damage} (same value: 1d4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.wozsa0yc2wmz8e7vfsgg.damageType} (same value: acid)
                    [4zb5vuw6opqdcxue1e0g] : object {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damage} (same value: 1d12+5)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.4zb5vuw6opqdcxue1e0g.damageType} (same value: slashing)
                    [ujqunpz2hpe9ybdetfuh] : object {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damage} (same value: 1d10+5)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ujqunpz2hpe9ybdetfuh.damageType} (same value: piercing)
                    [diei19392sv23f7i0ucu] : object {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.diei19392sv23f7i0ucu.damageType} (same value: slashing)
                    [q53yexxuuer5r0apnaa1] : object {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damage} (same value: 1d4+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.q53yexxuuer5r0apnaa1.damageType} (same value: slashing)
                    [jsg1lcmrbh9lns2sm86k] : object {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damage} (same value: 1d6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.jsg1lcmrbh9lns2sm86k.damageType} (same value: piercing)
                    [y03wzlaz4sr8asm5d7mw] : object {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damage} (same value: 1d10+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.y03wzlaz4sr8asm5d7mw.damageType} (same value: piercing)
                    [1qhn7rr7wdkj5c5e9mu3] : object {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damage} (same value: 2d6+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.1qhn7rr7wdkj5c5e9mu3.damageType} (same value: piercing)
                    [tdj2ivxg9xkm8xxn1eb3] : object {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damage} (same value: 1d8-3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.tdj2ivxg9xkm8xxn1eb3.damageType} (same value: piercing)
                    [IfFWrSR2HVylatTp] : object {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.IfFWrSR2HVylatTp.damageType} (same value: piercing)
                    [je53d68qsn8x0o6awgtt] : object {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damage} (same value: 1d8+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.je53d68qsn8x0o6awgtt.damageType} (same value: piercing)
                    [kd8p6v8mbme01a3yuaxb] : object {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damage} (same value: 1d8+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.kd8p6v8mbme01a3yuaxb.damageType} (same value: slashing)
                    [xhnoig9jfy8quml6d0n7] : object {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (same value: 1d6+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: slashing)
                    [etZIHn02JQD1vfZN] : object {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN.damage} (same value: 1d4+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.etZIHn02JQD1vfZN.damageType} (same value: piercing)
                    [d9dz0n8l5x20aqoksiqt] : object {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damage} (same value: 1d6+2)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.d9dz0n8l5x20aqoksiqt.damageType} (same value: piercing)
                    [b5ypwqlsf79s0ioe871a] : object {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damage} (same value: 1d10+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.b5ypwqlsf79s0ioe871a.damageType} (same value: slashing)
                    [ep16dn7jvyisak3u14re] : object {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damage} (same value: 1d6+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ep16dn7jvyisak3u14re.damageType} (same value: piercing)
                    [t9469arxvhdrq7iibzmc] : object {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damage} (same value: 1d4+6)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.t9469arxvhdrq7iibzmc.damageType} (same value: slashing)
                    [jogvmu8vm4k1r2hdb5ci] : object {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.jogvmu8vm4k1r2hdb5ci.damageType} (same value: piercing)
                    [d5k2ifewr3ipnjpmtv17] : object {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.d5k2ifewr3ipnjpmtv17.damageType} (same value: bludgeoning)
                    [hivkw0sguynh5f71k39c] : object {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.hivkw0sguynh5f71k39c.damageType} (same value: piercing)
                    [ctxqi0dnrrdo2lr1ptj8] : object {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damage} (same value: 1d4+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ctxqi0dnrrdo2lr1ptj8.damageType} (same value: slashing)
                    [lvu8la8zx4cyca57fenk] : object {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damage} (same value: 1d6+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.lvu8la8zx4cyca57fenk.damageType} (same value: piercing)
                    [r5ly2lz56fdpba7mt0cr] : object {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damage} (same value: 1d8+4)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.r5ly2lz56fdpba7mt0cr.damageType} (same value: slashing)
                    [ccvi95u44l425e2osjay] : object {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay.damage} (same value: 1d6+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.ccvi95u44l425e2osjay.damageType} (same value: bludgeoning)
                    t969yxbnjd9b5uj29zj8 : object {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8}
                        damage : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damage} (same value: 1d8+3)
                        damageType : string {Menace Under Otari.items.[].system.damageRolls.t969yxbnjd9b5uj29zj8.damageType} (same value: piercing)
                description : object {Menace Under Otari.items.[].system.description}
                    value : string {Menace Under Otari.items.[].system.description.value} (186 different values)
                publication : object {Menace Under Otari.items.[].system.publication}
                    license : string {Menace Under Otari.items.[].system.publication.license} (2 different values)
                        OGL (x373)
                        ORC (x57)
                    remaster : boolean {Menace Under Otari.items.[].system.publication.remaster} (2 different values)
                        False (x373)
                        True (x57)
                    title : string {Menace Under Otari.items.[].system.publication.title} (6 different values)
                         (x250)
                        Pathfinder Bestiary (x35)
                        Pathfinder Core Rulebook (x79)
                        Pathfinder Player Core (x56)
                        Pathfinder Beginner Box (x9)
                        Pathfinder Monster Core (x1)
                rules : ###FoundryRulesObject###
                [slug] : string {Menace Under Otari.items.[].system.slug} (76 different values)
                traits : object {Menace Under Otari.items.[].system.traits}
                    [rarity] : string {Menace Under Otari.items.[].system.traits.rarity} (same value: common)
                    [value] : array<string> {Menace Under Otari.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Menace Under Otari.items.[].system.traits.value.[]} (60 different values)
                    [traditions] : array<string> {Menace Under Otari.items.[].system.traits.traditions}
                        Length: min=2 max=4
                        Value type: string {Menace Under Otari.items.[].system.traits.traditions.[]} (4 different values)
                            arcane (x62)
                            divine (x33)
                            occult (x58)
                            primal (x21)
                    [integrated] : mixed
                [weaponType] : object {Menace Under Otari.items.[].system.weaponType}
                    value : string {Menace Under Otari.items.[].system.weaponType.value} (2 different values)
                        melee (x95)
                        ranged (x25)
                [actionType] : object {Menace Under Otari.items.[].system.actionType}
                    value : string {Menace Under Otari.items.[].system.actionType.value} (3 different values)
                        reaction (x25)
                        action (x57)
                        passive (x62)
                [actions] : object {Menace Under Otari.items.[].system.actions}
                    [value] : integer {Menace Under Otari.items.[].system.actions.value} (3 different values)
                        2 (x14)
                        1 (x42)
                        3 (x1)
                [category] : string {Menace Under Otari.items.[].system.category} (10 different values)
                    defensive (x38)
                    offensive (x82)
                    simple (x25)
                    martial (x25)
                    light (x10)
                    interaction (x16)
                    ammo (x9)
                    medium (x6)
                    snare (x1)
                    heavy (x1)
                [baseItem] : string {Menace Under Otari.items.[].system.baseItem} (23 different values)
                [bonusDamage] : object {Menace Under Otari.items.[].system.bonusDamage}
                    value : integer {Menace Under Otari.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Menace Under Otari.items.[].system.bulk}
                    value : mixed
                        float {Menace Under Otari.items.[].system.bulk.value} (same value: 0,1)
                        integer {Menace Under Otari.items.[].system.bulk.value} (4 different values)
                            1 (x35)
                            2 (x12)
                            0 (x3)
                            3 (x1)
                [containerId] : mixed
                [damage] : object {Menace Under Otari.items.[].system.damage}
                    [damageType] : string {Menace Under Otari.items.[].system.damage.damageType} (3 different values)
                        piercing (x31)
                        slashing (x10)
                        bludgeoning (x9)
                    [dice] : integer {Menace Under Otari.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Menace Under Otari.items.[].system.damage.die} (4 different values)
                        d6 (x29)
                        d8 (x10)
                        d4 (x5)
                        d12 (x6)
                    [0] : object {Menace Under Otari.items.[].system.damage.0}
                        applyMod : boolean {Menace Under Otari.items.[].system.damage.0.applyMod} (same value: False)
                        [category] : mixed
                        formula : string {Menace Under Otari.items.[].system.damage.0.formula} (3 different values)
                            1d8 (x3)
                            2d6 (x10)
                            1d4+1 (x16)
                        kinds : array<string> {Menace Under Otari.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Menace Under Otari.items.[].system.damage.0.kinds.[]} (2 different values)
                                damage (x29)
                                healing (x3)
                        materials : array<> {Menace Under Otari.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Menace Under Otari.items.[].system.damage.0.type} (4 different values)
                            vitality (x3)
                            fire (x3)
                            untyped (x7)
                            force (x16)
                    [3Pz4NTLXD2rzKgf4] : object {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4}
                        applyMod : boolean {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.applyMod} (same value: False)
                        category : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.category} (same value: persistent)
                        formula : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.formula} (same value: 2)
                        kinds : array<string> {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds}
                            Length: min=1 max=1
                            Value type: string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.kinds.[]} (same value: damage)
                        materials : array<> {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.materials}
                            Length: min=0 max=0
                            Value type: mixed
                        type : string {Menace Under Otari.items.[].system.damage.3Pz4NTLXD2rzKgf4.type} (same value: bleed)
                    [formula] : string {Menace Under Otari.items.[].system.damage.formula} (same value: 2d8)
                    [kind] : string {Menace Under Otari.items.[].system.damage.kind} (same value: damage)
                    [type] : string {Menace Under Otari.items.[].system.damage.type} (same value: piercing)
                [equipped] : object {Menace Under Otari.items.[].system.equipped}
                    carryType : string {Menace Under Otari.items.[].system.equipped.carryType} (2 different values)
                        held (x52)
                        worn (x31)
                    [handsHeld] : integer {Menace Under Otari.items.[].system.equipped.handsHeld} (3 different values)
                        1 (x48)
                        0 (x14)
                        2 (x4)
                    [invested] : mixed
                    [inSlot] : boolean {Menace Under Otari.items.[].system.equipped.inSlot} (2 different values)
                        True (x12)
                        False (x3)
                    [slot] : string {Menace Under Otari.items.[].system.equipped.slot} (same value: )
                [group] : string {Menace Under Otari.items.[].system.group} (12 different values)
                    dart (x7)
                    sword (x13)
                    leather (x12)
                    knife (x4)
                    club (x8)
                    crossbow (x4)
                    chain (x1)
                    bow (x5)
                    plate (x4)
                    spear (x2)
                    axe (x6)
                    hammer (x1)
                [hardness] : integer {Menace Under Otari.items.[].system.hardness} (2 different values)
                    0 (x81)
                    5 (x2)
                [hp] : object {Menace Under Otari.items.[].system.hp}
                    max : integer {Menace Under Otari.items.[].system.hp.max} (2 different values)
                        0 (x81)
                        20 (x2)
                    value : integer {Menace Under Otari.items.[].system.hp.value} (2 different values)
                        0 (x81)
                        20 (x2)
                [level] : object {Menace Under Otari.items.[].system.level}
                    value : integer {Menace Under Otari.items.[].system.level.value} (3 different values)
                        0 (x81)
                        2 (x3)
                        1 (x66)
                [material] : object {Menace Under Otari.items.[].system.material}
                    [grade] : mixed
                    [type] : mixed
                [price] : object {Menace Under Otari.items.[].system.price}
                    value : object {Menace Under Otari.items.[].system.price.value}
                        [sp] : integer {Menace Under Otari.items.[].system.price.value.sp} (3 different values)
                            1 (x19)
                            2 (x4)
                            9 (x7)
                        [gp] : integer {Menace Under Otari.items.[].system.price.value.gp} (6 different values)
                            1 (x6)
                            2 (x21)
                            3 (x11)
                            5 (x1)
                            8 (x3)
                            18 (x1)
                        [cp] : integer {Menace Under Otari.items.[].system.price.value.cp} (same value: 1)
                    [per] : integer {Menace Under Otari.items.[].system.price.per} (same value: 10)
                [quantity] : integer {Menace Under Otari.items.[].system.quantity} (8 different values)
                    3 (x4)
                    1 (x64)
                    2 (x2)
                    10 (x5)
                    20 (x3)
                    6 (x2)
                    4 (x2)
                    60 (x1)
                [range] : mixed
                    integer {Menace Under Otari.items.[].system.range} (3 different values)
                        30 (x7)
                        60 (x8)
                        120 (x1)
                    object {Menace Under Otari.items.[].system.range}
                        value : string {Menace Under Otari.items.[].system.range.value} (5 different values)
                             (x17)
                            30 feet (x24)
                            120 feet (x19)
                            touch (x4)
                            varies (x3)
                [reload] : object {Menace Under Otari.items.[].system.reload}
                    value : string {Menace Under Otari.items.[].system.reload.value} (4 different values)
                        - (x14)
                         (x27)
                        1 (x4)
                        0 (x5)
                [runes] : object {Menace Under Otari.items.[].system.runes}
                    [potency] : integer {Menace Under Otari.items.[].system.runes.potency} (same value: 0)
                    [property] : array<> {Menace Under Otari.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: mixed
                    [striking] : integer {Menace Under Otari.items.[].system.runes.striking} (same value: 0)
                    [resilient] : integer {Menace Under Otari.items.[].system.runes.resilient} (same value: 0)
                    [reinforcing] : integer {Menace Under Otari.items.[].system.runes.reinforcing} (same value: 0)
                [size] : string {Menace Under Otari.items.[].system.size} (3 different values)
                    med (x74)
                    lg (x6)
                    tiny (x3)
                [splashDamage] : object {Menace Under Otari.items.[].system.splashDamage}
                    value : integer {Menace Under Otari.items.[].system.splashDamage.value} (same value: 0)
                [usage] : object {Menace Under Otari.items.[].system.usage}
                    value : string {Menace Under Otari.items.[].system.usage.value} (3 different values)
                        held-in-one-hand (x52)
                        held-in-one-plus-hands (x5)
                        held-in-two-hands (x7)
                    [canBeAmmo] : boolean {Menace Under Otari.items.[].system.usage.canBeAmmo} (same value: False)
                [acBonus] : integer {Menace Under Otari.items.[].system.acBonus} (5 different values)
                    1 (x9)
                    2 (x3)
                    4 (x3)
                    3 (x3)
                    5 (x1)
                [checkPenalty] : integer {Menace Under Otari.items.[].system.checkPenalty} (3 different values)
                    -1 (x10)
                    -2 (x6)
                    -3 (x1)
                [dexCap] : integer {Menace Under Otari.items.[].system.dexCap} (4 different values)
                    4 (x9)
                    3 (x1)
                    1 (x4)
                    2 (x3)
                [speedPenalty] : integer {Menace Under Otari.items.[].system.speedPenalty} (3 different values)
                    0 (x12)
                    -5 (x6)
                    -10 (x1)
                [strength] : integer {Menace Under Otari.items.[].system.strength} (4 different values)
                    0 (x9)
                    1 (x1)
                    3 (x4)
                    2 (x3)
                [deathNote] : boolean {Menace Under Otari.items.[].system.deathNote} (same value: True)
                [autoHeightenLevel] : object {Menace Under Otari.items.[].system.autoHeightenLevel}
                    [value] : integer {Menace Under Otari.items.[].system.autoHeightenLevel.value} (same value: 4)
                [displayLevels] : object {Menace Under Otari.items.[].system.displayLevels}
                    [0] : boolean {Menace Under Otari.items.[].system.displayLevels.0} (same value: False)
                    [1] : boolean {Menace Under Otari.items.[].system.displayLevels.1} (same value: False)
                [prepared] : object {Menace Under Otari.items.[].system.prepared}
                    value : string {Menace Under Otari.items.[].system.prepared.value} (2 different values)
                        innate (x8)
                        prepared (x1)
                    flexible : boolean {Menace Under Otari.items.[].system.prepared.flexible} (same value: False)
                [proficiency] : object {Menace Under Otari.items.[].system.proficiency}
                    value : integer {Menace Under Otari.items.[].system.proficiency.value} (2 different values)
                        1 (x7)
                        0 (x2)
                [showSlotlessLevels] : object {Menace Under Otari.items.[].system.showSlotlessLevels}
                    value : boolean {Menace Under Otari.items.[].system.showSlotlessLevels.value} (same value: False)
                [showUnpreparedSpells] : object {Menace Under Otari.items.[].system.showUnpreparedSpells}
                    value : boolean {Menace Under Otari.items.[].system.showUnpreparedSpells.value} (2 different values)
                        False (x2)
                        True (x6)
                [slots] : object {Menace Under Otari.items.[].system.slots}
                    [slot0] : object {Menace Under Otari.items.[].system.slots.slot0}
                        max : integer {Menace Under Otari.items.[].system.slots.slot0.max} (same value: 4)
                        prepared : array<object> {Menace Under Otari.items.[].system.slots.slot0.prepared}
                            Length: min=4 max=4
                            Value type: object {Menace Under Otari.items.[].system.slots.slot0.prepared.[]}
                                id : string {Menace Under Otari.items.[].system.slots.slot0.prepared.[].id} (4 different values)
                                    rS9mS5SyeLPyZ6DL (x1)
                                    INHbBb73lSCUV5Ap (x1)
                                    5ji5Hz0kBFpHDCFu (x1)
                                    sryW15ztptmCGd42 (x1)
                    [slot1] : object {Menace Under Otari.items.[].system.slots.slot1}
                        max : integer {Menace Under Otari.items.[].system.slots.slot1.max} (same value: 4)
                        prepared : array<object> {Menace Under Otari.items.[].system.slots.slot1.prepared}
                            Length: min=4 max=4
                            Value type: object {Menace Under Otari.items.[].system.slots.slot1.prepared.[]}
                                id : string {Menace Under Otari.items.[].system.slots.slot1.prepared.[].id} (2 different values)
                                    qgb89lNg39XFMk4Z (x1)
                                    Ybg3LcgUZDNSfEbW (x3)
                [spelldc] : object {Menace Under Otari.items.[].system.spelldc}
                    dc : integer {Menace Under Otari.items.[].system.spelldc.dc} (5 different values)
                        19 (x1)
                        21 (x1)
                        16 (x1)
                        20 (x1)
                        18 (x5)
                    value : integer {Menace Under Otari.items.[].system.spelldc.value} (5 different values)
                        11 (x1)
                        13 (x1)
                        6 (x1)
                        12 (x1)
                        8 (x5)
                    mod : integer {Menace Under Otari.items.[].system.spelldc.mod} (same value: 0)
                    [item] : integer {Menace Under Otari.items.[].system.spelldc.item} (same value: 0)
                [tradition] : object {Menace Under Otari.items.[].system.tradition}
                    value : string {Menace Under Otari.items.[].system.tradition.value} (3 different values)
                        occult (x1)
                        divine (x1)
                        arcane (x7)
                [area] : object {Menace Under Otari.items.[].system.area}
                    type : string {Menace Under Otari.items.[].system.area.type} (2 different values)
                        emanation (x7)
                        cone (x3)
                    value : integer {Menace Under Otari.items.[].system.area.value} (2 different values)
                        30 (x7)
                        15 (x3)
                [cost] : object {Menace Under Otari.items.[].system.cost}
                    value : string {Menace Under Otari.items.[].system.cost.value} (same value: )
                [counteraction] : boolean {Menace Under Otari.items.[].system.counteraction} (2 different values)
                    False (x66)
                    True (x1)
                [defense] : object {Menace Under Otari.items.[].system.defense}
                    save : object {Menace Under Otari.items.[].system.defense.save}
                        basic : boolean {Menace Under Otari.items.[].system.defense.save.basic} (2 different values)
                            False (x8)
                            True (x6)
                        statistic : string {Menace Under Otari.items.[].system.defense.save.statistic} (3 different values)
                            will (x8)
                            fortitude (x3)
                            reflex (x3)
                [duration] : object {Menace Under Otari.items.[].system.duration}
                    sustained : boolean {Menace Under Otari.items.[].system.duration.sustained} (2 different values)
                        False (x60)
                        True (x7)
                    value : string {Menace Under Otari.items.[].system.duration.value} (8 different values)
                        10 minutes (x2)
                         (x46)
                        until the end of the target's next turn (x7)
                        varies (x1)
                        until the start of your next turn (x7)
                        1 minute (x1)
                        see below (x2)
                        until the next time you make your daily preparations (x1)
                [location] : object {Menace Under Otari.items.[].system.location}
                    value : string {Menace Under Otari.items.[].system.location.value} (5 different values)
                        IWIaEJancn3UsMLH (x2)
                        hnjL5DfkOGkcdjPb (x13)
                        xa524Pmx1LWbJGLL (x6)
                        0j2Oa8lKuFbrPVH4 (x6)
                        tC9lSVhNyxDRwaml (x40)
                    [heightenedLevel] : integer {Menace Under Otari.items.[].system.location.heightenedLevel} (2 different values)
                        2 (x5)
                        1 (x12)
                [requirements] : string {Menace Under Otari.items.[].system.requirements} (same value: )
                [target] : object {Menace Under Otari.items.[].system.target}
                    value : string {Menace Under Otari.items.[].system.target.value} (7 different values)
                         (x24)
                        1 spell effect or unattended magic item (x1)
                        1 creature (x36)
                        1 willing living creature or 1 undead (x3)
                        1 weapon that is unattended or wielded by you or a willing ally (x1)
                        1 dying creature (x1)
                        1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally (x1)
                [time] : object {Menace Under Otari.items.[].system.time}
                    value : string {Menace Under Otari.items.[].system.time.value} (3 different values)
                        2 (x39)
                        1 (x9)
                        1 to 3 (x19)
                [heightening] : object {Menace Under Otari.items.[].system.heightening}
                    [damage] : object {Menace Under Otari.items.[].system.heightening.damage}
                        0 : string {Menace Under Otari.items.[].system.heightening.damage.0} (3 different values)
                            1d8 (x3)
                            2d6 (x3)
                            1d6 (x7)
                        [3Pz4NTLXD2rzKgf4] : string {Menace Under Otari.items.[].system.heightening.damage.3Pz4NTLXD2rzKgf4} (same value: 1)
                    [interval] : integer {Menace Under Otari.items.[].system.heightening.interval} (same value: 1)
                    type : string {Menace Under Otari.items.[].system.heightening.type} (2 different values)
                        interval (x13)
                        fixed (x7)
                    [levels] : object {Menace Under Otari.items.[].system.heightening.levels}
                        [5] : object {Menace Under Otari.items.[].system.heightening.levels.5}
                            target : object {Menace Under Otari.items.[].system.heightening.levels.5.target}
                                value : string {Menace Under Otari.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures)
                        [3] : object {Menace Under Otari.items.[].system.heightening.levels.3}
                            range : object {Menace Under Otari.items.[].system.heightening.levels.3.range}
                                value : string {Menace Under Otari.items.[].system.heightening.levels.3.range.value} (same value: 500 feet)
                [overlays] : object {Menace Under Otari.items.[].system.overlays}
                    [37gy7l19tik74o4s] : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
                        name : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
                                    kinds : array<string> {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
                            [defense] : mixed
                            heightening : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
                            range : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
                            time : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
                            traits : object {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Menace Under Otari.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
                                        concentrate (x3)
                                        healing (x3)
                                        manipulate (x3)
                                        vitality (x3)
                    [7qdtetowq348s9oc] : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
                        overlayType : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
                            time : object {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Menace Under Otari.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
                    [7vbvdrv2cl87sqta] : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
                        overlayType : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation)
                                value : integer {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
                            target : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
                            time : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
                            traits : object {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Menace Under Otari.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
                                        concentrate (x3)
                                        healing (x3)
                                        manipulate (x3)
                                        vitality (x3)
                    [lfxcoz2d3f8j2zq1] : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
                        name : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
                            range : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet)
                            target : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
                            time : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                value : string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2)
                            traits : object {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                value : array<string> {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Menace Under Otari.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
                                        concentrate (x3)
                                        healing (x3)
                                        manipulate (x3)
                                        vitality (x3)
                    [2I469pfbYcmFvzOA] : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: 2I469pfbYcmFvzOA)
                        name : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: Telekinetic Projectile (Bludgeoning))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : mixed
                                    type : string {Menace Under Otari.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: bludgeoning)
                    [cUFX7ExSLeoa3vIF] : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: cUFX7ExSLeoa3vIF)
                        name : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: Telekinetic Projectile (Piercing))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : mixed
                                    type : string {Menace Under Otari.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: piercing)
                    [zFWsMjoeCnLxqJaV] : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: zFWsMjoeCnLxqJaV)
                        name : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: Telekinetic Projectile (Slashing))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : mixed
                                    type : string {Menace Under Otari.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: slashing)
                    [URQWpedXx9fB1fR7] : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7}
                        name : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.name} (same value: Gouging Claw (Piercing))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.sort} (same value: 1)
                        system : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0}
                                    [category] : mixed
                                    kinds : array<string> {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.kinds.[]} (same value: damage)
                                    type : string {Menace Under Otari.items.[].system.overlays.URQWpedXx9fB1fR7.system.damage.0.type} (same value: piercing)
                            [defense] : mixed
                    [wQHuRGaDDW2MemlK] : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK}
                        _id : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK._id} (same value: wQHuRGaDDW2MemlK)
                        name : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.name} (same value: Gouging Claw (Slashing))
                        overlayType : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.overlayType} (same value: override)
                        sort : integer {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.sort} (same value: 2)
                        system : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system}
                            damage : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage}
                                0 : object {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0}
                                    [category] : mixed
                                    kinds : array<string> {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.kinds.[]} (same value: damage)
                                    type : string {Menace Under Otari.items.[].system.overlays.wQHuRGaDDW2MemlK.system.damage.0.type} (same value: slashing)
                            [defense] : mixed
                [stackGroup] : string {Menace Under Otari.items.[].system.stackGroup} (2 different values)
                    bolts (x4)
                    arrows (x5)
                [uses] : object {Menace Under Otari.items.[].system.uses}
                    autoDestroy : boolean {Menace Under Otari.items.[].system.uses.autoDestroy} (same value: True)
                    max : integer {Menace Under Otari.items.[].system.uses.max} (same value: 1)
                    value : integer {Menace Under Otari.items.[].system.uses.value} (same value: 1)
                [mod] : object {Menace Under Otari.items.[].system.mod}
                    value : integer {Menace Under Otari.items.[].system.mod.value} (2 different values)
                        7 (x1)
                        10 (x6)
                [proficient] : object {Menace Under Otari.items.[].system.proficient}
                    value : integer {Menace Under Otari.items.[].system.proficient.value} (same value: 0)
            type : string {Menace Under Otari.items.[].type} (10 different values)
                melee (x120)
                action (x144)
                weapon (x50)
                armor (x17)
                spellcastingEntry (x9)
                spell (x67)
                shield (x2)
                equipment (x4)
                consumable (x10)
                lore (x7)
            [_stats] : object {Menace Under Otari.items.[]._stats}
                compendiumSource : string {Menace Under Otari.items.[]._stats.compendiumSource} (67 different values)
            [flags] : object {Menace Under Otari.items.[].flags}
                pf2e : object {Menace Under Otari.items.[].flags.pf2e}
                    linkedWeapon : string {Menace Under Otari.items.[].flags.pf2e.linkedWeapon} (39 different values)
    name : string {Menace Under Otari.name} (all different values)
    prototypeToken : object {Menace Under Otari.prototypeToken}
        name : string {Menace Under Otari.prototypeToken.name} (all different values)
    system : object {Menace Under Otari.system}
        [abilities] : object {Menace Under Otari.system.abilities}
            cha : object {Menace Under Otari.system.abilities.cha}
                mod : integer {Menace Under Otari.system.abilities.cha.mod} (10 different values)
                    1 (x10)
                    0 (x11)
                    3 (x4)
                    4 (x8)
                    -2 (x10)
                    2 (x7)
                    -4 (x3)
                    -3 (x1)
                    -1 (x5)
                    -5 (x1)
            con : object {Menace Under Otari.system.abilities.con}
                mod : integer {Menace Under Otari.system.abilities.con.mod} (7 different values)
                    5 (x2)
                    2 (x16)
                    3 (x13)
                    0 (x9)
                    1 (x15)
                    6 (x1)
                    4 (x4)
            dex : object {Menace Under Otari.system.abilities.dex}
                mod : integer {Menace Under Otari.system.abilities.dex.mod} (9 different values)
                    -1 (x3)
                    2 (x14)
                    4 (x19)
                    5 (x1)
                    3 (x13)
                    1 (x7)
                    0 (x1)
                    -5 (x1)
                    -2 (x1)
            int : object {Menace Under Otari.system.abilities.int}
                mod : integer {Menace Under Otari.system.abilities.int.mod} (9 different values)
                    -3 (x2)
                    -4 (x10)
                    -1 (x11)
                    1 (x4)
                    0 (x13)
                    -2 (x6)
                    -5 (x7)
                    2 (x6)
                    4 (x1)
            str : object {Menace Under Otari.system.abilities.str}
                mod : integer {Menace Under Otari.system.abilities.str.mod} (10 different values)
                    4 (x14)
                    3 (x9)
                    0 (x5)
                    2 (x15)
                    1 (x6)
                    5 (x3)
                    -5 (x2)
                    -1 (x2)
                    6 (x2)
                    -3 (x2)
            wis : object {Menace Under Otari.system.abilities.wis}
                mod : integer {Menace Under Otari.system.abilities.wis.mod} (6 different values)
                    2 (x18)
                    1 (x24)
                    4 (x1)
                    0 (x9)
                    -1 (x3)
                    3 (x5)
        attributes : object {Menace Under Otari.system.attributes}
            ac : object {Menace Under Otari.system.attributes.ac}
                [details] : string {Menace Under Otari.system.attributes.ac.details} (3 different values)
                     (x58)
                    22 with shield raised (x1)
                    (20 with shield raised) (x1)
                value : integer {Menace Under Otari.system.attributes.ac.value} (13 different values)
                    22 (x1)
                    19 (x7)
                    17 (x12)
                    21 (x5)
                    0 (x2)
                    18 (x12)
                    20 (x8)
                    15 (x4)
                    16 (x10)
                    10 (x1)
                    14 (x4)
                    8 (x1)
                    12 (x1)
            [allSaves] : object {Menace Under Otari.system.attributes.allSaves}
                value : string {Menace Under Otari.system.attributes.allSaves.value} (same value: )
            hp : object {Menace Under Otari.system.attributes.hp}
                details : string {Menace Under Otari.system.attributes.hp.details} (3 different values)
                     (x66)
                    regeneration 20 (deactivated by electricity or fire) (x1)
                    rejuvenation (x1)
                [max] : integer {Menace Under Otari.system.attributes.hp.max} (30 different values)
                temp : integer {Menace Under Otari.system.attributes.hp.temp} (same value: 0)
                [value] : integer {Menace Under Otari.system.attributes.hp.value} (30 different values)
                [tempmax] : integer {Menace Under Otari.system.attributes.hp.tempmax} (same value: 0)
            [speed] : object {Menace Under Otari.system.attributes.speed}
                otherSpeeds : array<object> {Menace Under Otari.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=2
                    Value type: object {Menace Under Otari.system.attributes.speed.otherSpeeds.[]}
                        type : string {Menace Under Otari.system.attributes.speed.otherSpeeds.[].type} (3 different values)
                            swim (x5)
                            fly (x6)
                            climb (x8)
                        value : integer {Menace Under Otari.system.attributes.speed.otherSpeeds.[].value} (7 different values)
                            50 (x2)
                            40 (x1)
                            25 (x3)
                            20 (x7)
                            30 (x4)
                            10 (x1)
                            60 (x1)
                value : integer {Menace Under Otari.system.attributes.speed.value} (9 different values)
                    20 (x4)
                    15 (x1)
                    25 (x35)
                    40 (x4)
                    30 (x9)
                    0 (x3)
                    10 (x2)
                    5 (x1)
                    35 (x1)
            [immunities] : array<object> {Menace Under Otari.system.attributes.immunities}
                Length: min=1 max=4
                Value type: object {Menace Under Otari.system.attributes.immunities.[]}
                    type : string {Menace Under Otari.system.attributes.immunities.[].type} (8 different values)
                        bleed (x12)
                        poison (x12)
                        sleep (x8)
                        fire (x2)
                        critical-hits (x6)
                        unconscious (x8)
                        void (x6)
                        acid (x1)
                    [exceptions] : array<> {Menace Under Otari.system.attributes.immunities.[].exceptions}
                        Length: min=0 max=0
                        Value type: mixed
            [resistances] : array<object> {Menace Under Otari.system.attributes.resistances}
                Length: min=1 max=5
                Value type: object {Menace Under Otari.system.attributes.resistances.[]}
                    type : string {Menace Under Otari.system.attributes.resistances.[].type} (9 different values)
                        fire (x4)
                        bludgeoning (x1)
                        piercing (x3)
                        slashing (x3)
                        all-damage (x2)
                        poison (x2)
                        acid (x1)
                        electricity (x3)
                        cold (x3)
                    value : integer {Menace Under Otari.system.attributes.resistances.[].value} (same value: 5)
                    [doubleVs] : array<string> {Menace Under Otari.system.attributes.resistances.[].doubleVs}
                        Length: min=1 max=1
                        Value type: string {Menace Under Otari.system.attributes.resistances.[].doubleVs.[]} (same value: non-magical)
                    [exceptions] : array<string> {Menace Under Otari.system.attributes.resistances.[].exceptions}
                        Length: min=3 max=3
                        Value type: string {Menace Under Otari.system.attributes.resistances.[].exceptions.[]} (3 different values)
                            force (x2)
                            ghost-touch (x2)
                            vitality (x2)
            [emitsSound] : string {Menace Under Otari.system.attributes.emitsSound} (same value: encounter)
            [hardness] : integer {Menace Under Otari.system.attributes.hardness} (6 different values)
                0 (x2)
                6 (x1)
                3 (x1)
                8 (x2)
                11 (x1)
                5 (x1)
            [hasHealth] : boolean {Menace Under Otari.system.attributes.hasHealth} (same value: True)
            [stealth] : object {Menace Under Otari.system.attributes.stealth}
                details : string {Menace Under Otari.system.attributes.stealth.details} (3 different values)
                     (x6)
                    <p>(or @Check[perception|dc:0|traits:hazard] if the trapdoor is disabled or broken)</p> (x1)
                    <p><strong>Notice</strong> @Check[perception|dc:20|traits:complex,hazard] check</p> (x1)
                value : integer {Menace Under Otari.system.attributes.stealth.value} (5 different values)
                    10 (x3)
                    7 (x1)
                    8 (x1)
                    13 (x1)
                    0 (x2)
            [weaknesses] : array<object> {Menace Under Otari.system.attributes.weaknesses}
                Length: min=1 max=2
                Value type: object {Menace Under Otari.system.attributes.weaknesses.[]}
                    type : string {Menace Under Otari.system.attributes.weaknesses.[].type} (6 different values)
                        cold (x2)
                        fire (x1)
                        electricity (x1)
                        cold-iron (x1)
                        vitality (x1)
                        slashing (x1)
                    value : integer {Menace Under Otari.system.attributes.weaknesses.[].value} (3 different values)
                        5 (x4)
                        10 (x2)
                        2 (x1)
                    [exceptions] : array<> {Menace Under Otari.system.attributes.weaknesses.[].exceptions}
                        Length: min=0 max=0
                        Value type: mixed
        details : object {Menace Under Otari.system.details}
            [blurb] : string {Menace Under Otari.system.details.blurb} (same value: )
            [languages] : object {Menace Under Otari.system.details.languages}
                details : string {Menace Under Otari.system.details.languages.details} (3 different values)
                     (x58)
                    (can't speak) (x1)
                    spider speak (x1)
                value : array<string> {Menace Under Otari.system.details.languages.value}
                    Length: min=0 max=2
                    Value type: string {Menace Under Otari.system.details.languages.value.[]} (5 different values)
                        elven (x1)
                        sakvroth (x1)
                        diabolic (x1)
                        draconic (x1)
                        common (x1)
            level : object {Menace Under Otari.system.details.level}
                value : integer {Menace Under Otari.system.details.level.value} (7 different values)
                    5 (x3)
                    3 (x13)
                    2 (x16)
                    1 (x17)
                    4 (x9)
                    -1 (x7)
                    0 (x3)
            [privateNotes] : string {Menace Under Otari.system.details.privateNotes} (same value: )
            [publicNotes] : string {Menace Under Otari.system.details.publicNotes} (51 different values)
            publication : object {Menace Under Otari.system.details.publication}
                license : string {Menace Under Otari.system.details.publication.license} (2 different values)
                    ORC (x53)
                    OGL (x15)
                remaster : boolean {Menace Under Otari.system.details.publication.remaster} (2 different values)
                    True (x53)
                    False (x15)
                title : string {Menace Under Otari.system.details.publication.title} (same value: Pathfinder Beginner Box)
            [description] : string {Menace Under Otari.system.details.description} (6 different values)
                 (x3)
                <p>A spring-loaded, poisoned spine is hidden near the keyhole of a lock. @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device]{Disabling} or breaking the trap doesn't disable or break the lock.</p> (x1)
                <p>A wooden trapdoor covers a 10-foot square pit that's 20 feet deep.</p> (x1)
                <p>Two blades, each hidden in a 15-foot-long ceiling groove, are both connected to a trip wire.</p> (x1)
                <p>Pressure-sensitive panels in the floor connect to a stone slab hidden in a hallway's ceiling.</p> (x1)
                <p>A wall socket loaded with a spear connects to a floor tile in one 5-foot square.</p> (x1)
            [disable] : string {Menace Under Otari.system.details.disable} (8 different values)
                <p>A hero must succeed at a @Check[thievery|dc:18|traits:hazard|name:Disable Mechanism] check on the triggering floor tiles or the wall sockets in the western wall.</p> (x1)
                <p>@Check[thievery|dc:17|traits:hazard|name:Disable the Spring Mechanism] on the spring mechanism</p> (x1)
                <p>A hero must succeed at a @Check[thievery|dc:18|traits:hazard|name:Prevent Blocks from Falling] check on the triggering square or the ceiling to prevent the stone blocks from falling.</p> (x1)
                <p>@Check[thievery|dc:12|traits:hazard|name:Remove the Trapdoor] to remove the trapdoor.</p> (x1)
                <p>@Check[thievery|dc:20|traits:complex,hazard|name:Disable Mechanism] on each corner mechanism (must disable all three working corners to disable the trap)</p>
            <p>Each corner mechanism has hardness 8 and 15 HP</p> (x1)
                <p>@Check[thievery|dc:21|traits:hazard|name:Disable Blade] to disable each blade.</p> (x1)
                <p>@Check[thievery|dc:15|traits:hazard|name:Disable Floor Panels] on the floor panels before the slab falls.</p> (x1)
                <p>@Check[thievery|dc:18|traits:hazard|name:Disable Mechanism] on the floor tile or wall socket.</p> (x1)
            [isComplex] : boolean {Menace Under Otari.system.details.isComplex} (2 different values)
                False (x7)
                True (x1)
            [reset] : string {Menace Under Otari.system.details.reset} (2 different values)
                <p>The central spears reset after 1 minute.</p> (x1)
                 (x7)
            [routine] : string {Menace Under Otari.system.details.routine} (2 different values)
                 (x7)
                <p>Each turn, the fountain uses 1 action. Roll a [[/r 1d10]]{1d10} and look up the result on the following list to determine which action it uses that round.</p>
            <ul>
            <li><strong>1-4 Single Target</strong> The statue spins about and sprays water at a single random target in the room. Roll a [[/r 1d4]]{1d4} and count to the number you rolled, starting with the player on your left, to determine which hero gets attacked. The spray is a ranged Strike.</li>
            <li><strong>5-7 Corner Spray</strong> The statue spins about, firing a spray of water at each corner of the room that still has a functioning corner mechanism. This hits any creature adjacent to the corner mechanism, dealing @Damage[2d6[bludgeoning]] damage. Each hero must attempt a @Check[reflex|dc:15|basic|traits:hazard], taking no damage on a critical success, half damage on a success, full damage on a failure, and double damage on a critical failure.</li>
            <li><strong>8-9 Half Room</strong> The statue spins about, spraying half of the room with water. Roll any die. If the result is even, it sprays the west half; otherwise, it sprays the east half. This deals @Damage[2d6[bludgeoning]] damage to each creature in that half of the room, and each hero must attempt a @Check[reflex|dc:15|basic|traits:hazard] save.</li>
            <li><strong>10 Full Room</strong> This works just like the half-room attack, but it targets everyone in the room.</li>
            </ul> (x1)
        [initiative] : object {Menace Under Otari.system.initiative}
            statistic : string {Menace Under Otari.system.initiative.statistic} (same value: perception)
        [perception] : object {Menace Under Otari.system.perception}
            details : string {Menace Under Otari.system.perception.details} (5 different values)
                 (x50)
                darkvision (x7)
                smoke vision (x1)
                (-2 to hear things) (x1)
                crystal sense 60 feet (x1)
            mod : integer {Menace Under Otari.system.perception.mod} (13 different values)
                11 (x3)
                8 (x6)
                7 (x11)
                6 (x8)
                10 (x6)
                9 (x6)
                5 (x11)
                4 (x1)
                2 (x2)
                12 (x2)
                3 (x2)
                13 (x1)
                0 (x1)
            senses : array<object> {Menace Under Otari.system.perception.senses}
                Length: min=0 max=1
                Value type: object {Menace Under Otari.system.perception.senses.[]}
                    type : string {Menace Under Otari.system.perception.senses.[].type} (3 different values)
                        darkvision (x46)
                        low-light-vision (x6)
                        motion-sense (x1)
                    [acuity] : string {Menace Under Otari.system.perception.senses.[].acuity} (same value: precise)
                    [range] : integer {Menace Under Otari.system.perception.senses.[].range} (same value: 60)
            [vision] : boolean {Menace Under Otari.system.perception.vision} (same value: False)
        [resources] : object {Menace Under Otari.system.resources}
            [focus] : object {Menace Under Otari.system.resources.focus}
                max : integer {Menace Under Otari.system.resources.focus.max} (same value: 1)
                value : integer {Menace Under Otari.system.resources.focus.value} (same value: 1)
        saves : object {Menace Under Otari.system.saves}
            fortitude : object {Menace Under Otari.system.saves.fortitude}
                saveDetail : string {Menace Under Otari.system.saves.fortitude.saveDetail} (same value: )
                value : integer {Menace Under Otari.system.saves.fortitude.value} (15 different values)
                    14 (x1)
                    9 (x8)
                    7 (x8)
                    0 (x3)
                    5 (x12)
                    8 (x8)
                    6 (x6)
                    17 (x1)
                    13 (x3)
                    4 (x3)
                    10 (x4)
                    1 (x1)
                    11 (x6)
                    12 (x2)
                    2 (x2)
            reflex : object {Menace Under Otari.system.saves.reflex}
                saveDetail : string {Menace Under Otari.system.saves.reflex.saveDetail} (same value: )
                value : integer {Menace Under Otari.system.saves.reflex.value} (16 different values)
                    8 (x8)
                    11 (x6)
                    9 (x10)
                    0 (x4)
                    10 (x7)
                    12 (x1)
                    7 (x10)
                    4 (x2)
                    6 (x12)
                    15 (x1)
                    1 (x2)
                    5 (x1)
                    14 (x1)
                    2 (x1)
                    3 (x1)
                    13 (x1)
            will : object {Menace Under Otari.system.saves.will}
                saveDetail : string {Menace Under Otari.system.saves.will.saveDetail} (same value: )
                value : integer {Menace Under Otari.system.saves.will.value} (12 different values)
                    11 (x4)
                    6 (x8)
                    5 (x11)
                    4 (x6)
                    0 (x9)
                    7 (x12)
                    10 (x3)
                    8 (x2)
                    2 (x4)
                    3 (x4)
                    12 (x2)
                    9 (x3)
        [skills] : object {Menace Under Otari.system.skills}
            [athletics] : object {Menace Under Otari.system.skills.athletics}
                base : integer {Menace Under Otari.system.skills.athletics.base} (14 different values)
                    13 (x1)
                    10 (x2)
                    7 (x5)
                    8 (x6)
                    4 (x2)
                    5 (x3)
                    12 (x5)
                    9 (x3)
                    2 (x3)
                    6 (x3)
                    14 (x2)
                    3 (x1)
                    11 (x2)
                    1 (x1)
                [special] : array<object> {Menace Under Otari.system.skills.athletics.special}
                    Length: min=1 max=1
                    Value type: object {Menace Under Otari.system.skills.athletics.special.[]}
                        base : integer {Menace Under Otari.system.skills.athletics.special.[].base} (2 different values)
                            4 (x2)
                            8 (x1)
                        label : string {Menace Under Otari.system.skills.athletics.special.[].label} (3 different values)
                            to Climb or Swim (x1)
                            to swim (x1)
                            to Climb (x1)
                        [predicate] : array<object|string> {Menace Under Otari.system.skills.athletics.special.[].predicate}
                            Length: min=1 max=1
                            Value type: mixed
                                object {Menace Under Otari.system.skills.athletics.special.[].predicate.[]}
                                    or : array<string> {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or}
                                        Length: min=2 max=2
                                        Value type: string {Menace Under Otari.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
                                            action:climb (x1)
                                            action:swim (x1)
                                string {Menace Under Otari.system.skills.athletics.special.[].predicate.[]} (same value: action:climb)
            [stealth] : object {Menace Under Otari.system.skills.stealth}
                base : integer {Menace Under Otari.system.skills.stealth.base} (10 different values)
                    8 (x6)
                    11 (x4)
                    6 (x10)
                    7 (x11)
                    13 (x1)
                    10 (x4)
                    12 (x2)
                    5 (x6)
                    1 (x1)
                    14 (x1)
                [special] : array<object> {Menace Under Otari.system.skills.stealth.special}
                    Length: min=1 max=1
                    Value type: object {Menace Under Otari.system.skills.stealth.special.[]}
                        base : integer {Menace Under Otari.system.skills.stealth.special.[].base} (2 different values)
                            11 (x1)
                            4 (x1)
                        label : string {Menace Under Otari.system.skills.stealth.special.[].label} (2 different values)
                            in undergrowth (x1)
                            in sewers (x1)
                        [predicate] : array<string> {Menace Under Otari.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Menace Under Otari.system.skills.stealth.special.[].predicate.[]} (same value: terrain:undergrowth)
            [survival] : object {Menace Under Otari.system.skills.survival}
                base : integer {Menace Under Otari.system.skills.survival.base} (8 different values)
                    8 (x2)
                    12 (x2)
                    9 (x3)
                    5 (x2)
                    7 (x2)
                    6 (x2)
                    4 (x1)
                    3 (x1)
                [special] : array<object> {Menace Under Otari.system.skills.survival.special}
                    Length: min=1 max=1
                    Value type: object {Menace Under Otari.system.skills.survival.special.[]}
                        base : integer {Menace Under Otari.system.skills.survival.special.[].base} (same value: 11)
                        label : string {Menace Under Otari.system.skills.survival.special.[].label} (same value: to Track)
                        predicate : array<string> {Menace Under Otari.system.skills.survival.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Menace Under Otari.system.skills.survival.special.[].predicate.[]} (same value: action:track)
            [acrobatics] : object {Menace Under Otari.system.skills.acrobatics}
                base : integer {Menace Under Otari.system.skills.acrobatics.base} (8 different values)
                    6 (x4)
                    7 (x10)
                    13 (x3)
                    8 (x5)
                    10 (x3)
                    5 (x4)
                    9 (x2)
                    0 (x1)
            [intimidation] : object {Menace Under Otari.system.skills.intimidation}
                base : integer {Menace Under Otari.system.skills.intimidation.base} (11 different values)
                    4 (x2)
                    8 (x7)
                    3 (x1)
                    12 (x1)
                    5 (x1)
                    13 (x1)
                    11 (x1)
                    9 (x4)
                    6 (x3)
                    2 (x1)
                    10 (x1)
            [diplomacy] : object {Menace Under Otari.system.skills.diplomacy}
                base : integer {Menace Under Otari.system.skills.diplomacy.base} (2 different values)
                    8 (x7)
                    11 (x2)
            [performance] : object {Menace Under Otari.system.skills.performance}
                base : integer {Menace Under Otari.system.skills.performance.base} (2 different values)
                    6 (x1)
                    11 (x1)
                special : array<object> {Menace Under Otari.system.skills.performance.special}
                    Length: min=1 max=1
                    Value type: object {Menace Under Otari.system.skills.performance.special.[]}
                        base : integer {Menace Under Otari.system.skills.performance.special.[].base} (same value: 16)
                        label : string {Menace Under Otari.system.skills.performance.special.[].label} (same value: singing)
            [thievery] : object {Menace Under Otari.system.skills.thievery}
                base : integer {Menace Under Otari.system.skills.thievery.base} (5 different values)
                    7 (x1)
                    11 (x1)
                    8 (x2)
                    13 (x1)
                    5 (x1)
            [deception] : object {Menace Under Otari.system.skills.deception}
                base : integer {Menace Under Otari.system.skills.deception.base} (6 different values)
                    11 (x2)
                    8 (x8)
                    7 (x1)
                    9 (x1)
                    2 (x1)
                    6 (x1)
            [society] : object {Menace Under Otari.system.skills.society}
                base : integer {Menace Under Otari.system.skills.society.base} (4 different values)
                    8 (x1)
                    5 (x1)
                    4 (x1)
                    9 (x1)
            [religion] : object {Menace Under Otari.system.skills.religion}
                base : integer {Menace Under Otari.system.skills.religion.base} (same value: 9)
            [nature] : object {Menace Under Otari.system.skills.nature}
                base : integer {Menace Under Otari.system.skills.nature.base} (5 different values)
                    5 (x1)
                    1 (x1)
                    9 (x1)
                    6 (x1)
                    4 (x1)
            [arcana] : object {Menace Under Otari.system.skills.arcana}
                base : integer {Menace Under Otari.system.skills.arcana.base} (3 different values)
                    11 (x1)
                    6 (x1)
                    7 (x5)
            [occultism] : object {Menace Under Otari.system.skills.occultism}
                base : integer {Menace Under Otari.system.skills.occultism.base} (same value: 12)
            [crafting] : object {Menace Under Otari.system.skills.crafting}
                base : integer {Menace Under Otari.system.skills.crafting.base} (3 different values)
                    3 (x1)
                    8 (x2)
                    2 (x2)
                [special] : array<object> {Menace Under Otari.system.skills.crafting.special}
                    Length: min=1 max=1
                    Value type: object {Menace Under Otari.system.skills.crafting.special.[]}
                        base : integer {Menace Under Otari.system.skills.crafting.special.[].base} (same value: 4)
                        label : string {Menace Under Otari.system.skills.crafting.special.[].label} (same value: traps)
                        predicate : array<string> {Menace Under Otari.system.skills.crafting.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Menace Under Otari.system.skills.crafting.special.[].predicate.[]} (same value: trap)
        traits : object {Menace Under Otari.system.traits}
            rarity : string {Menace Under Otari.system.traits.rarity} (same value: common)
            size : object {Menace Under Otari.system.traits.size}
                value : string {Menace Under Otari.system.traits.size.value} (4 different values)
                    med (x44)
                    sm (x17)
                    lg (x5)
                    tiny (x2)
            value : array<string> {Menace Under Otari.system.traits.value}
                Length: min=0 max=5
                Value type: string {Menace Under Otari.system.traits.value.[]} (41 different values)
        [creatureType] : string {Menace Under Otari.system.creatureType} (same value: )
        [statusEffects] : array<> {Menace Under Otari.system.statusEffects}
            Length: min=0 max=0
            Value type: mixed
        [customModifiers] : object {Menace Under Otari.system.customModifiers}
    type : string {Menace Under Otari.type} (2 different values)
        npc (x60)
        hazard (x8)